• Animation • Cinematography • Layout • Editing • Sound • Animatic • Storyboards • Concept and Sequence Design •
by Geer DuBois
The character rigs and some of the models were pre-made by a third party. I made modeling customizations and adjustments to various assets such as the roads, ramps, signs and the big-rig truck. I also created basic rigs for the cars so that I could animate secondary movement. I created my own textures for the buildings in the final segment and also made textures for the background matte paintings of the sky. I created basic light rigs to establish a “daytime” feel through hardware based rendering “playblasts”. Software Used: Maya, After Effects, Photoshop, Premiere.
This is the Animatic that I made to establish timing and a shot count for “One Way”.