1. Environment and Character Layout I laid out the entire environment (it is all digital) and also staged the position of the monkey character, “Finley” (digital also), for the sequence shown above. 2. Shot Layout This reel showcases some … Continue reading
• final cg camera animation and composition • environment layout • final set assembly and optimization for lighting • cg camera constraint set-up and fixes • used both Maya and proprietary 3D tools • also served as a stereoscopic compositor … Continue reading
• stereoscopic compositing • used Maya, Nuke and Sony’s Katana proprietary software
I was one of two compositors working for Psyop.tv on this commercial. The work involved removing the actor’s limbs, as they fell off. I also did rig-removal on a couple shots and generally assisted the Flame artist.
• stereoscopic depth layout • stereoscopic compositing • used both Maya and Sony’s Katana proprietary software
In the summer of 2008, I completed my Master’s Thesis film at the University of Southern California School of Cinematic Arts. It was a rather abstract, animated work that explored the inner worlds of two characters as isolation shaped their … Continue reading
This is a compilation of some work I did with Partizan Entertainment. This is a video by the band, Thrice, that I did animation for. After the stop-motion shoot, they brought in one of their post-production vendors to add … Continue reading